Monday, October 29, 2012

IP Change

New server IP:  66.183.125.242

Sunday, October 21, 2012

GTA Update

In regards to the last post; this is simply an update, reassuring you that the projects are still being worked on!

The car mod:
-Before I had stopped working on this car the first time, I had finished the exterior shell + bumpers; though, the bad part about the work that had already been done, was that it had been done almost a year ago, while I had no internet access, to keep myself occupied.

For references, I had been using pictures and model files of other editions already created for GTA which I'd collected over the years. Now, with internet access and real references, it's clear just how inaccurate the previously created models have been :D

So the roof was cut off, the bumpers were removed, half of the rear end was also deleted, and that's where I re-started. So far the rear, and bumpers have been fixed. The roof shouldn't be a hassle, and I likely won't spend too much time on the interior.

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Map Mod:
-All modeling has been finished, though texturing will be slow. My laptop doesn't seem to support the texture service in Zmodeler, and thus I can only have the last 1 or 2 hours of each day to work on texturing, at the desktop.

Collision work has already been done and tested; and once texturing is complete, a few bonus features will be thrown in before release.

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Chow


Monday, October 8, 2012

Regarding GTA | SAMP

So I've had my fair share of a break from playing on SA, the game which never gets old, and never seems to die off. This, entitles me to as many returns to actively playing it as imaginable.

I've been back online SAMP for a few weeks, and Sarah returned last week; which I'm hoping she'll stick around or at least just pop on every few days; though it's been seeming a little more dull than usual. I have only myself to blame for that; as most of you know I've started well over a million projects for SA including maps, cars and servers, and have only ever managed to finish and release very few.

I have been getting consistently more motivated over the last year, actually finishing projects I've had in the works; and so far I've been able to keep steady work on a few for SA.

So far, within the next week or 2 I should have a new map mod released on GTAInside; nothing extraordinary  and not very big either, but it's something. I plan to include some new cool ideas I don't think have ever been done correctly before, and make it fairly well detailed. This will also be a 'Part 1' of hopefully many, I have placed the map in a sound location that will allow easy modification to add more on later, and spice up the old default SA a bit.

Also in the works is another car mod, no promises on this yet, though it was one of my older unfinished projects that's being revamped. Hopefully when finished, it will follow in fashion of some of SA's older car mods that were fully tuneable.

And on the last note; Over this last year, 2 attempts have been made at creating a new server script, both unfinished, though they proved to be a good learning curve. At this time, I have began re-hosting the SDU script from 2011, and will likely begin work on slowly upgrading the now-old script after I have released the map mod.

If you want a bit of nostalgia to fill your head, or just want an alternative; 66.183.114.9:7777. Profiles have been reset, although the ban list still carries over.  Please enjoy the server, make recommendations with the old /suggest command over the next week, and I'll see what I can do later!

Thank you,