Saturday, February 13, 2010

More Touge Information

For anyone who wants an update:

I continued adding road to the touge and thought of what kind of environment and scenery I may create around it, came up with

-After doing the series of Canyon Wall Drifts, you will exit out on a small straightaway with a gas station and rest stop before entering a darker, damp forested area such as this:



-After climbing up the other side of the map on the hairpin, you will hit a straightaway that has a few medium sized, slightly downhill corners. Coming out of one of the corners you will be able to view a canyon with a river flowing through and have a risk of falling off. Once you complete the corner it goes back into a valley like formation and crosses a bridge overtop part of the beginning corners. Curving into a big U-turn that will take you to the opposite side of the river where the map is still to be thought of!

Update 2:

To save me some time I have decided to go ahead and combine the old un-finished Touge map to the ColMine Touge. They will be placed on opposite sides of the touge and eventually linked Together. Altho the old Touge was designed to be more of a tropical paradise than anything, it will be implanted with the Canadian style as that of ColMine one way or another, but yet keep the tropical feel (smoke some drugs possibly?).

Also I got a bit worried about map size and how will I fit it in SA, so I imported the files from Fantasy Hill and compared.

ColMine + The old Touge is about 3/4 of the borders from Fantasy Hill, this is because Fantasy Hill is spread out like a drag strip with corners, and ColMine is more centered, yet has many more corners to drift :P!



The only concern is that the map will have to be placed at the all too famous LS Verona Beach. The San Fierro Harbor will most likely be too small to hold the map and adding it on the outside of the map will cause SA to reach its Limits and not work (map would be invisible and out of place, also should crash game).

So if that is the case, I better damn well make it worth it. However if you still feel the need to use SAkina, Robada, Laguna, CEA, Fantasy, and whatever other maps are placed in the same position, I >might< change the location of them afterwards to be compatible, but probably not.

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